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Command and Conquer Generals: Zero Hour Expansion Pack
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List Price : $9.99
Our Price : from $24.50
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Why I buy this one ?
- Expansion pack for popular strategic modern combat game
- 30 new units and 20 new upgrades
- New gameplay mode versus nine AI generals
- 15 new missions
- For one or more players using LAN or Internet connection
It's better to buy this one too...
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What our customer's say!
"The best RTS and best of all C&C series", I have played every Command and Conquer released. All through the years. This one was epic. Then, Command and Conquer 3 was released and I played it all the way through. Wasn't overly impressed with anything, but most importantly, I was disappointed at the amount of real strategy needed. Not even on the same level as Zero Hour. I have found myself coming back to this game time and time again. One of my favorite games of all time.
"I love this game", No matter what someone says I love this game and it is always fun for me.
"expansion--not full game--add-on only", awesome add-on at that turns a great game into a awesome game!!!
command an conquer generals is the game this expanstion is for---get the deluxe version of generals. oh, this expantion adds countless new units to your aursinal. even new Generals, i am a very good player, an with all armies on hard--I still would win in red alert 2- this game give you a chance to have more than just 3 contenders, the expanstion pack gives these contenders new brains, an new tallents, make the game a whole new war game even tho, when you play this game it dont feel like just a game. its that RAD!!! best bet get command and conqure the firt decade it come with this an many others including there base programs ave 12 gigs free 4 full install
BREAKDOWN--------------====--------- PLAYABLITY---------5.0 REPLAYABLITY-------5.0 SOUND--------------5.0 MUSIC--------------5.0 GRAFIX----ON HIGH 5.0 additability-------5.0 online play -------yes
"Worth having, i know..", I had generals with this zero hour expansion but for some reason my zero hour disc disappeared. Maybe my 2 year old son put it in the trash i don't know but the point is that for a while i was forced to play regular generals after having the expansion and it was quite a change.
Part of the reason zero hour is such a nice addition is that generals originally was limited in some areas. China for example had only one air unit the meig. Zero hour adds a helicopter with multiple upgrade options. The USA used to have one defensive structure the patriot. Zero hour adds a cannon that can hold 4 infantry to beef up the fire power. Zero hour also adds many fine large maps of which generals has few. I'm talking about the 6 and 8 player maps that are great for long time epic wars with a buddy or 2 or 3.
The greatest feature zero hour gives you aside from the obvious additional missions are the more specialized militarys you can play with. Aside from the three main ones USA, China and the sneaky GLA you can now fight with USA airforce a specialized version or GLA chemical, or china infantry or tank. there are three specialized militaries of each; this increases your options from 3 militarys to choose from to 12. It opens up so many strategic possibilities because if you are the airforce specialization of the USA for example that means that while your air units are cheaper your ground units might be more expensive and heavy tanks are not available at all. It just gives you options and that is what we all want.
For those who like to play single player zero hour gives you an extra general's challenge campaign in which you take one specialized military and try to beat all the other 8 specialized militaries(generals) one at a time. Each matchup is fought on a map well suited to your opponent and takes on qualities of both a skirmish and a mission. Once you defeat one you move to the next and at the hardest level it is a chore. Many of the maps for the general's challenge are interesting but unfortunately not available for multiplayer.
Overall this is a great addition to a great game. As usual, always a command and conquer product that is solid all around. No other RTS series delivers such quality time and time again. I have all the C&C games except renegade and all are 5 star quality.
"Great Game", Very good expansion. Better than most. You get many new vehicles and planes along with AC-130 gunships.
You might need this... Command & Conquer: Generals details..
|  Command & Conquer Generals: Zero Hour details..
|  Command And Conquer Generals Deluxe Edition - Windows details..
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 Command and Conquer Generals: Deluxe Edition details..
|  Command and Conquer the First Decade details..
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Read this reviews before You buy...
"It's Definitely Worth Getting", This is a very good expansion pack. I asked for this as a Christmas present. It's definitely worth getting. It's like buying a whole new game of C&C Generals. I like the new vehicles they added to the game. Great job EA Games!
"GREAT GAME,A MUST HAVE,BUT,,", THIS GAME IS A GOOD GAME,AND ON THIS U HAVE WAY MORE UNITS AND BUILDINGS.,IF U ARE A C&C FAN OR LOVEER U GOTTA GET THIS.
GOODS:U GET 30 NEW UNITS AND BUILDING LIKE HEILX'S TO GLA BATTLE BUSES TO USA SENTRY DRONES,BETTER GRAPHICS,BETTER ONLINE PLAY.
CONS:THIS I RELLY LIKED BUT,THEY DONT HAVE NAVAL SHIPS :(,THEY COULD HAVE ALITTLE MORE UNITS AND BUILDINGS (AND COOLER ONES).
BUT MOSTLY THIS IS A GREAT GAME SO IF U HAD RED ALERT 2 OR SOMTHING THIS IS SOMTHING U GOTTA GET TOO!!!
"No Detention Camp?", I thought that Zero Hour was an insanly awsome expansion to an already good game, and I would give it five-stars until I realized something.
The USA has no detention camps.
Huh?
"pretty darn good", This is a good expansion pack... the Challenge mode is very cool... you pick the personality of your general, then you pick the personality of the general you want to fight against. When then game begins, you can hear the general from the other team laughing at your mistakes, and he's usually right. Very interesting and fun to play. Don't play this game on a night before you have to go to work, because you will probably lose track of time by having such a blast.
But there is a downside...
The user interface is still the same old interface that takes up too much space on the screen. And perhaps most annoying: Any time you get a mission report, you have to wait and wait and wait to see the pop-up descriptions when you are trying to chose which unit(s) you want to build. And speaking of waiting... if you want to restart a mission, you have to sit through the introduction video, and you can't skip past it. Hopefully the next version of C&C will fix these oversights.
"Wonderful indeed but...", Anyone who bought and enjoyed the original CandC: Generals won't go far wrong doing the same again with this expansion. Your money buys you another 15 single player missions all complete with new units, a `challenge' scenario where you can choose a general that suits your style of play and put him up against 8 others as well as the usual skirmish and multiplay modes.
The graphics and sound are excellent, as could be expected from a developer of this pedigree, with the cut scenes giving a truly professional feel to the whole experience. Explosions and animation are superb, I particularly like the way bodies fly through the air as a bunker is blown up, and the screams of anguish as troopers die a painful chemical death never fails to bring a smile (I know, I'm a sick git).
Gameplay is fluid, albeit a little slow in places, while it should also be noted that he who rules the skies, wins (99 times out of 100 anyway). The GLA missions are slightly harder to my mind as there is no air power at all, but more enjoyable due to the downright nastiness of the terrorists. Winning a skirmish against the USA with all the superior weaponry is particularly satisfying and being able to camouflage your units and buildings making them very hard to spot gives an edge that is hard to beat - lets face it, its damn hard to destroy something if you can't see it. Chinese forces are once again numerous and it seems to me that my favourite Overlord is now a tad more vulnerable to rocket toting troops, but the vision of ½ a dozen or so of these beasts lumbering through an enemy base camp, supported by a couple of the most excellent Dragons to clear those troublesome buildings is one I can't get enough of. As always, the USA tend to dominate, and the initial scenario is great for refreshing the memory banks and getting back to grips with all the controls.
The interface is, as usual, totally user friendly and it doesn't take much to get everything quickly set up to your liking. My son was not much impressed by the screen that appears after the loading scenes - unless a key is pressed or the mouse moved, it looks like the program has locked up and he sat there for ages before he realised this (heheheh - kids of today!!)
My only real gripe with this is that, once again, the game doesn't deliver what appears to be promised on the box. I was hoping and praying for the return of the naval units but no such luck - you get a carrier (USA) but can't actually do anything with it apart from launch air missions - most disappointing. Overall though, this certainly ranks as one of the better expansions and does improve the original - if only slightly.
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